Backyard Monsters Unleashed Wiki
 
(40 intermediate revisions by 13 users not shown)
Line 1: Line 1:
 
{{Template:InfoBoxA
 
{{Template:InfoBoxA
  +
|FileName = File:Drull6.png
 
|FileNameAnim = File:Drull6_In-game.png
 
|FileNameAnim = File:Drull6_In-game.png
 
|Class = Attacker
 
|Class = Attacker
Line 8: Line 9:
   
 
==Description==
 
==Description==
Drull, A vicious two-headed beast, sets enemy yards ablaze with a devastating inferno attack.
+
"Drull, A vicious two-headed beast, sets enemy yards ablaze with a devastating inferno attack."
   
 
==Information==
 
==Information==
  +
A two headed dragon with a terrifying fiery breath. Drull is a ranged Champion with high damage but low HP. Drull is best used in attacking as he can damage multiple buildings and trigger traps unharmed with Firestorm unlocked automatically and majorly damage them individually with Fire Lance unlocked in lvl 6. Followed by Ignite which damages both buildings and monsters minorly in 10 seconds unlocked in lvl 3 and Combustion which makes an explosion when Drull destroys a Resource Building (Possibly Town Hall, Storage Silos and Resource Gatherers) unlocked in lvl 6.
TBA
 
  +
==Customization==
 
  +
When attacking, one should watch out for Heavy Traps as they can bring him down in one trigger due to low HP. In defending, like in the original game, he is easily overrun with monsters, but his high damage can work well against distracted high HP monsters.
  +
  +
Drull's look has changed to a darker, somewhat medieval look on BYM: U.
  +
  +
==Abilities==
  +
{| border="0" cellpadding="1" cellspacing="1" class="wikitable article-table-selected" style="width: 500px;"
  +
|-
  +
! scope="col"|Name
  +
! scope="col"|Type
  +
! scope="col"|Effect
  +
! scope="col"|Unlocked
  +
! scope="col"|Requirements
  +
|-
  +
|Fire Storm
  +
|Active
  +
|Calls down a shower of Fireballs around Drull
  +
|Evolution 1
  +
|None
  +
|-
  +
|Ignite
  +
|Passive
  +
|Adds residual heat to Drull's Flames which ignites targets on Impact (10 seconds).
  +
|Evolution 3
  +
|None
  +
|-
  +
|Fire Lance
  +
|Active
  +
|Blasts a deadly stream of fire.
  +
|Evolution 6
  +
|Vitality (Above) or Power
  +
|-
  +
|Combustion
  +
|Passive
  +
|Resource buildings when under attack by Drull, explode when destroyed.
  +
|Evolution 6
  +
|Vitality (Below) or Power
  +
|}
  +
 
==Customization Tree==
 
Only one can be chosen.
 
Only one can be chosen.
 
{| border="0" cellpadding="1" cellspacing="1" class="wikitable" style="width: 500px;"
 
{| border="0" cellpadding="1" cellspacing="1" class="wikitable" style="width: 500px;"
Line 26: Line 66:
 
| style="text-align:center;"|Vitality (10% HP)
 
| style="text-align:center;"|Vitality (10% HP)
 
| rowspan="3" style="text-align:center;"|Ignite (Passive)
 
| rowspan="3" style="text-align:center;"|Ignite (Passive)
| style="text-align:center;"|Power (20% DPS)
+
| style="text-align:center;"|
  +
Power (20% DPS)
 
| style="text-align:center;"|Vitality (10% HP)
 
| style="text-align:center;"|Vitality (10% HP)
 
| style="text-align:center;"|Fire Lance (Active)
 
| style="text-align:center;"|Fire Lance (Active)
 
|-
 
|-
 
| style="text-align:center;"|Power (20% DPS)
 
| style="text-align:center;"|Power (20% DPS)
| style="text-align:center;"|Range (30% Range)
+
| style="text-align:center;"|
  +
Range (30% Range)
 
| style="text-align:center;"|Power (30% DPS)
 
| style="text-align:center;"|Power (30% DPS)
 
| style="text-align:center;"|
 
| style="text-align:center;"|
Line 40: Line 82:
 
| style="text-align:center;"|Combustion (Passive)
 
| style="text-align:center;"|Combustion (Passive)
 
|}
 
|}
  +
 
==Stats==
 
==Stats==
 
{| border="0" cellpadding="1" cellspacing="1" class="wikitable" style="width: 400px;"
 
{| border="0" cellpadding="1" cellspacing="1" class="wikitable" style="width: 400px;"
Line 74: Line 117:
 
| style="text-align:center;"|1
 
| style="text-align:center;"|1
 
|-
 
|-
!DPS
+
!DPS*
 
| style="text-align:center;"|111
 
| style="text-align:center;"|111
 
| style="text-align:center;"|121
 
| style="text-align:center;"|121
 
| style="text-align:center;"|132
 
| style="text-align:center;"|132
| style="text-align:center;"|
+
| style="text-align:center;"|144
 
| style="text-align:center;"|157
 
| style="text-align:center;"|157
| style="text-align:center;"|
+
| style="text-align:center;"|171
| style="text-align:center;"|
+
| style="text-align:center;"|186
| style="text-align:center;"|
+
| style="text-align:center;"|203
| style="text-align:center;"|
+
| style="text-align:center;"|221
| style="text-align:center;"|
+
| style="text-align:center;"|241
| style="text-align:center;"|
+
| style="text-align:center;"|263
| style="text-align:center;"|
+
| style="text-align:center;"|289
| style="text-align:center;"|
+
| style="text-align:center;"|312
| style="text-align:center;"|
+
| style="text-align:center;"|340
| style="text-align:center;"|
+
| style="text-align:center;"|371
| style="text-align:center;"|
+
| style="text-align:center;"|404
| style="text-align:center;"|
+
| style="text-align:center;"|441
| style="text-align:center;"|
+
| style="text-align:center;"|480
| style="text-align:center;"|
+
| style="text-align:center;"|524
| style="text-align:center;"|
+
| style="text-align:center;"|572
| style="text-align:center;"|
+
| style="text-align:center;"|622
 
|-
 
|-
!Range
+
!Range*
 
| style="text-align:center;"|68
 
| style="text-align:center;"|68
 
| style="text-align:center;"|68
 
| style="text-align:center;"|68
Line 120: Line 163:
 
| style="text-align:center;"|68
 
| style="text-align:center;"|68
 
|-
 
|-
!Health
+
!Health*
 
| style="text-align:center;"|259
 
| style="text-align:center;"|259
 
| style="text-align:center;"|289
 
| style="text-align:center;"|289
Line 144: Line 187:
 
|-
 
|-
 
!Heal Time to Full HP
 
!Heal Time to Full HP
| style="text-align:center;"|2m
+
| style="text-align:center;"|30s
 
| style="text-align:center;"|1m 15s
 
| style="text-align:center;"|5m
 
| style="text-align:center;"|5m
| style="text-align:center;"|20m
+
| style="text-align:center;"|10m
| style="text-align:center;"|40m
+
| style="text-align:center;"|15m
| style="text-align:center;"|1h
+
| style="text-align:center;"|19m 30s
| style="text-align:center;"|
+
| style="text-align:center;"|25m 21s
| style="text-align:center;"|
+
| style="text-align:center;"|32m 57s 
| style="text-align:center;"|
+
| style="text-align:center;"|45m
 
| style="text-align:center;"|54m
 
| style="text-align:center;"|1h 4m 48s
 
| style="text-align:center;"|1h 17m 45s
 
| style="text-align:center;"|1h 40m
 
| style="text-align:center;"|1h 48m
 
| style="text-align:center;"|2h 9m 36s 
 
| style="text-align:center;"|2h 35m 21s
 
| style="text-align:center;"|3h
 
| style="text-align:center;"|3h
 
| style="text-align:center;"|3h
 
| style="text-align:center;"|3h
 
| style="text-align:center;"|3h
 
| style="text-align:center;"|3h
| style="text-align:center;"|
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
| style="text-align:center;"|6h
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
| style="text-align:center;"|
 
| style="text-align:center;"|12h
 
| style="text-align:center;"|12h
 
| style="text-align:center;"|12h
 
| style="text-align:center;"|12h
 
| style="text-align:center;"|12h
 
 
|-
 
|-
!Speed
+
!Speed*
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
| style="text-align:center;"|8
+
| style="text-align:center;"|10
 
|-
 
|-
 
!XP for next level
 
!XP for next level
Line 212: Line 255:
 
| style="text-align:center;"| -
 
| style="text-align:center;"| -
 
|-
 
|-
!Evolve Cost (Putty)
+
!Evolve Cost (Goo)
| style="text-align:center;"|1,000
+
| style="text-align:center;"|250
 
| colspan="2" style="text-align:center;"| -
 
| colspan="2" style="text-align:center;"| -
 
| style="text-align:center;"|35,000
 
| style="text-align:center;"|35,000
Line 223: Line 266:
 
| style="text-align:center;"|950,000
 
| style="text-align:center;"|950,000
 
| colspan="3" style="text-align:center;"| -
 
| colspan="3" style="text-align:center;"| -
| style="text-align:center;"|1,700,000
+
| style="text-align:center;"|1,600,000
 
| style="text-align:center;"| -
 
| style="text-align:center;"| -
 
|-
 
|-
Line 238: Line 281:
 
| colspan="3" style="text-align:center;"| -
 
| colspan="3" style="text-align:center;"| -
 
| style="text-align:center;"|400
 
| style="text-align:center;"|400
  +
| style="text-align:center;"| -
  +
|-
  +
!TH level
  +
| style="text-align:center;"|3
  +
| colspan="2" style="text-align:center;"| -
  +
| style="text-align:center;"|4
  +
| colspan="3" style="text-align:center;"| -
  +
| style="text-align:center;"|5
  +
| colspan="3" style="text-align:center;"| -
  +
| style="text-align:center;"|6
  +
| colspan="3" style="text-align:center;"| -
  +
| style="text-align:center;"|7
  +
| colspan="3" style="text-align:center;"| -
  +
| style="text-align:center;"|8
 
| style="text-align:center;"| -
 
| style="text-align:center;"| -
 
|-
 
|-
Line 245: Line 302:
 
| style="text-align:center;"|1d
 
| style="text-align:center;"|1d
 
| colspan="3" style="text-align:center;"| -
 
| colspan="3" style="text-align:center;"| -
| style="text-align:center;"|
+
| style="text-align:center;"|4d
 
| colspan="3" style="text-align:center;"| -
 
| colspan="3" style="text-align:center;"| -
| style="text-align:center;"|
+
| style="text-align:center;"|6d
 
| colspan="3" style="text-align:center;"| -
 
| colspan="3" style="text-align:center;"| -
| style="text-align:center;"|
+
| style="text-align:center;"|7d
 
| colspan="3" style="text-align:center;"| -
 
| colspan="3" style="text-align:center;"| -
| style="text-align:center;"|
+
| style="text-align:center;"|8d
 
| style="text-align:center;"| -
 
| style="text-align:center;"| -
 
|}
 
|}
  +
<nowiki>*</nowiki> No upgrades chosen.
   
 
==Evolution Progression==
 
==Evolution Progression==
Line 263: Line 321:
 
|-
 
|-
 
!1
 
!1
| style="text-align:center;"|[[File:Drull1.png]]
+
| style="text-align:center;"|[[File:Drull1.png|300px]]
 
| style="text-align:center;"|[[File:Drull1_In-game.png]]
 
| style="text-align:center;"|[[File:Drull1_In-game.png]]
 
|-
 
|-
 
!2
 
!2
| style="text-align:center;"|[[File:Drull2.png]]
+
| style="text-align:center;"|[[File:Drull2.png|300px]]
 
| style="text-align:center;"|[[File:Drull2_In-game.png]]
 
| style="text-align:center;"|[[File:Drull2_In-game.png]]
 
|-
 
|-
 
!3
 
!3
| style="text-align:center;"|[[File:Drull3.png]]
+
| style="text-align:center;"|[[File:Drull3.png|300px]]
| style="text-align:center;"|[[File:Drull3_In-game.png]]
+
| style="text-align:center;"|[[File:IGDrull3.jpg]]
 
|-
 
|-
 
!4
 
!4
| style="text-align:center;"|[[File:Drull4.png]]
+
| style="text-align:center;"|[[File:Drull4.png|300 px]]
 
| style="text-align:center;"|[[File:Drull4_In-game.png]]
 
| style="text-align:center;"|[[File:Drull4_In-game.png]]
 
|-
 
|-
 
!5
 
!5
| style="text-align:center;"|[[File:Drull5.png]]
+
| style="text-align:center;"|[[File:Drull5.png|300px]]
| style="text-align:center;"|[[File:Drull5_In-game.png]]
+
| style="text-align: center;"|[[File:Drull5_In-game.png]]
 
|-
 
|-
 
!6
 
!6
 
| style="text-align:center;"|[[File:Drull6.png]]
 
| style="text-align:center;"|[[File:Drull6.png]]
| style="text-align:center;"|[[File:Drull6_In-game.png]]
+
| style="text-align: center;"|[[File:Drull_6.png]]
 
|}
 
|}
 
{{MonsterBox}}
 
{{MonsterBox}}

Latest revision as of 08:58, 11 June 2014

Drull
Drull6
—Image © Kixeye
Information
In-game Sprite
Drull6 In-game
—Image © Kixeye
ClassAttacker
TypeGround
RangeRanged
Favorite TargetAnything
DescriptionDrull, A vicious two-headed beast, sets enemy yards ablaze with a devastating inferno attack.
This box: view  edit  

Description[]

"Drull, A vicious two-headed beast, sets enemy yards ablaze with a devastating inferno attack."

Information[]

A two headed dragon with a terrifying fiery breath. Drull is a ranged Champion with high damage but low HP. Drull is best used in attacking as he can damage multiple buildings and trigger traps unharmed with Firestorm unlocked automatically and majorly damage them individually with Fire Lance unlocked in lvl 6. Followed by Ignite which damages both buildings and monsters minorly in 10 seconds unlocked in lvl 3 and Combustion which makes an explosion when Drull destroys a Resource Building (Possibly Town Hall, Storage Silos and Resource Gatherers) unlocked in lvl 6.

When attacking, one should watch out for Heavy Traps as they can bring him down in one trigger due to low HP. In defending, like in the original game, he is easily overrun with monsters, but his high damage can work well against distracted high HP monsters.

Drull's look has changed to a darker, somewhat medieval look on BYM: U.

Abilities[]

Name Type Effect Unlocked Requirements
Fire Storm Active Calls down a shower of Fireballs around Drull Evolution 1 None
Ignite Passive Adds residual heat to Drull's Flames which ignites targets on Impact (10 seconds). Evolution 3 None
Fire Lance Active Blasts a deadly stream of fire. Evolution 6 Vitality (Above) or Power
Combustion Passive Resource buildings when under attack by Drull, explode when destroyed. Evolution 6 Vitality (Below) or Power

Customization Tree[]

Only one can be chosen.

Evo 1 Evo 2 Evo 3 Evo 4 Evo 5 Evo 6
Fire Storm (Active) Vitality (10% HP) Ignite (Passive)

Power (20% DPS)

Vitality (10% HP) Fire Lance (Active)
Power (20% DPS)

Range (30% Range)

Power (30% DPS)
Range (15% Range) Agility (50% Speed) Vitality (20% HP) Combustion (Passive)

Stats[]

Evolution 1 2 3 4 5 6
Level 1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 1 2 3 4 1
DPS* 111 121 132 144 157 171 186 203 221 241 263 289 312 340 371 404 441 480 524 572 622
Range* 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68 68
Health* 259 289 326 366 410 463 519 582 655 737 828 934 1,052 1,185 1,335 1,505 1,554 1,753 1,980 2,235 2,478
Heal Time to Full HP 30s 1m 15s 5m 10m 15m 19m 30s 25m 21s 32m 57s  45m 54m 1h 4m 48s 1h 17m 45s 1h 40m 1h 48m 2h 9m 36s  2h 35m 21s 3h 3h 3h 3h 3h
Speed* 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10 10
XP for next level 2,640 3,520 5,290 - 26,500 35,400 44,200 - 125,000 167,000 181,000 - 272,000 280,000 292,000 - 445,000 489,000 556,000 - -
Evolve Cost (Goo) 250 - 35,000 - 110,000 - 260,000 - 950,000 - 1,600,000 -
Evolve Cost (Medal) 0 - 0 - 50 - 150 - 300 - 400 -
TH level 3 - 4 - 5 - 6 - 7 - 8 -
Evolve Time 5m - 1d - 4d - 6d - 7d - 8d -

* No upgrades chosen.

Evolution Progression[]

Level Normal In-game
1 Drull1 Drull1 In-game
2 Drull2 Drull2 In-game
3 Drull3 IGDrull3
4 Drull4 Drull4 In-game
5 Drull5 Drull5 In-game
6 Drull6 Drull 6